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Orc-Astra Beta Zine

Orc-Astra Beta Zine

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Devlog

  • ​Orc–Astra v1 Released!
    September 20, 2025 by tremor.pings
    Thanks to your incredible support, the first funding campaign brought Orc–Astra to life. The game is finished, fully written, and tested at the table. Together, we created a grotesque role-playing w... Continue reading
  • Why Gear?
    May 06, 2025 by tremor.pings
    1
    #orc, #gear, #pbta
    During the creative process of Orc-Astra, I got puzzled. Gear and stuff, why are they so essential to a game? Why track them? Why don't just keep them in the narrative space? (Originally posted on Sub... Continue reading
  • Arts Work Differently
    April 17, 2025 by tremor.pings
    During the playtests we've experienced a lot of "meh" with how the original set of "Arts" worked. They were not arts per se, but skills, just called arts. They created a lot of optimizing and speciali... Continue reading
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